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Skillshare – 3D Techniques with Digital Painting


Skillshare – 3D Techniques with Digital Painting
In today’s competitive world of concept art and illustration, the boundaries between 3D and 2D are becoming ever more blurred. It is often expected of 2D artists to have some degree of familiarity with 3D tools and processes. At the very least, understanding some basic 3D workflow and tools can really help you reach a higher creative potential.
This video class will teach you fundamental skills needed to integrate Blender – an industry standard, and free, 3D software – into your 2D workflow. The lectures are broken up into three chapters:
Chapter 1: Blender Essentials. Marco will introduce and explain all the 3D tools necessary to follow the tutorials. A great way to introduce yourself to the software!
Chapter 2: A project that combines elements made with basic 3D modeling, grease pencil, texturing, lighting and rendering, with digitally hand-painted 2D scenery and characters. The result is a 2D digital painting aesthetic, but with real 3D depth.
Chapter 3: A project using a modern day Hollywood ‘2.5D’ matte painting technique. Slightly more advanced 3D modeling (still suitable for beginners), combined with sophisticated camera projection mapping UV tools and digital painting to create a unique and dazzling cinematic blend of 2D and 3D.
Course features:
Great for beginner users of Blender, or beginners to 3D in general!
Course uses Blender 2.8 – the latest release of the software
Using Blender’s grease pencil as a bridge from 3D over to the realm of 2D illustration and digital painting
Preparing elements in 3D with basic UV texture mapping and rendering
Node and shader construction in Blender
Bringing your painting together in Photoshop with regular digital painting techniques. Full painting process shown, on two separate paintings, with discussions of fundamentals (light, color, value, composition, etc.) used throughout the process, as well as many other related thoughts along the way
Using digital brushwork to eliminate the sterile ‘3D look’
Using 3D ambient occlusion and shadow passes to aid painting
Using layers to help keep your process organized
Compositing elements back together for a final, striking image – all within Blender
All project files are included
Digital brushpack included
技术共享——数字绘画的3D技术
在当今竞争激烈的概念艺术和插图世界里,3D和2D之间的界限变得越来越模糊。2D艺术家通常期望对3D工具和过程有一定的熟悉程度。至少,了解一些基本的3D工作流程和工具可以真正帮助你达到更高的创造潜能。
这个视频课程将教你将搅拌机(一个行业标准)和免费的3D软件集成到二维工作流程中所需的基本技能。讲座分为三章:
第一章:搅拌机要领。Marco将介绍并解释遵循yabo客户端app所需的所有3D工具。一个很好的方式介绍自己的软件!
第二章:一个项目,结合基本三维建模,油彩笔,纹理,照明和渲染元素,与数字手绘的2D风景和人物。其结果是2D数字绘画美学,但具有真正的3D深度。
第三章:一个采用现代好莱坞“2.5D”哑光绘画技术的项目。稍微更先进的3D建模(仍然适合初学者),结合先进的相机投影映射UV工具和数字绘画,创造独特的和令人眼花缭乱的2D和3D电影混合。
课程特色:
非常适合混合器的初学者用户,或初学者一般3D的!
课程使用Blender 2.8——该软件的最新版本
使用Blender的油脂笔作为从3D到2D插图和数字绘画的桥梁
基于基本UV纹理映射和渲染的三维元素制备
混合器中的节点和着色器结构
在Photoshop中用常规的数字绘画技术将您的绘画结合在一起。完整的绘画过程显示,在两幅独立的绘画上,讨论贯穿整个过程的基本原理(光、颜色、价值、构图等),以及沿途的许多其他相关思想
使用数字笔触消除无菌3D外观
使用3D环境遮挡和阴影传递辅助绘画
使用层来帮助组织过程
将元素重新组合在一起,形成一个最终的、引人注目的图像——全部在搅拌机中。
包括所有项目文件
包括数字刷包
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