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Create a 3D Platformer From Scratch


Duration 3h MP4
Create a 3D Platformer From Scratch
Info:
What you’ll learn
Create games in the 3D Platformer genre
Have the skills to implement features into future projects
Understand concepts such as Scene Management and PlayerPrefs
Requirements
Some experience with Unity and C# programming
A Copy of Unity – Personal Edition
Access to a Computer
Description
Learn about the Unity 3D game engine with our project-based class, where we build a 3D Platformer game from scratch! If you have some basic knowledge of C# and Unity, improve your skills by exploring this course.
If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.), this class is perfect for you. We take a project-based approach, where we follow one game from start to finish.
We will:
Begin with a blank Unity project and flesh out a fully working game.
Learn fundamental techniques for creating your own 3D platform game
Follow several C# scripts line-by-line, building onto it as new features are added
What is covered:
Setup our project settings and environment
Creating a Player and Camera controller
Building a Player model with animations
Setting up a Health System
Adding Collectibles
Setting up a Pause Menu
Developing a Main Menu and Managing Scenes
Implementing a Saving and Loading system
Adding Platforms and Enemies to Levels and Unlocking Content
Level up your Unity skills and build your 3D Platform game today!
Who is the target audience?
Beginners to Programming and Unity
Intermediate Game Developers looking to expand their knowledge
Anyone looking to build their own 3D Platformer in Unity
持续时间3h MP4
从头开始创建3D平台
信息:
你会学到什么
在3D PrPrimes流派中创建游戏
具备在未来项目中实施特征的技能
理解场景管理和PravePrfS等概念
要求
Unity和C语言编程的一些体会
统一版-个人版
访问计算机
描述
了解团结3D游戏引擎与我们的项目为基础的类,在那里我们建立一个3D平台游戏从头开始!如果你有一些C语言和统一的基本知识,通过探索这门课程来提高你的技能。
如果您已经完成了一些关于Unity的基本yabo客户端app,并且具有C#(变量、循环、数据结构等)的一些基本知识,那么这个类非常适合您。我们采用基于项目的方法,从一开始就完成一个游戏。
我们将:
从一个空白的统一项目开始,充实一个完整的工作游戏。
学习创建自己的3D平台游戏的基本技巧
按照一行逐行地跟踪几个C脚本,添加新的特征
内容包括:
设置我们的项目设置和环境
创建播放器和相机控制器
用动画构建玩家模型
建立卫生体系
增加收藏品
设置暂停菜单
主菜单开发与场景管理
实现装卸系统
向级别和解锁内容添加平台和敌人
提升你的团结技能,构建你今天的3D平台游戏!
谁是目标受众?
初学者编程与统一
寻求扩大知识的中级游戏开发商
任何人试图建立自己的3D平台在统一
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